![]() If you have access to UPS/FedEx/DHL at work, that's great too.Return Shipping:Return shipping is via USPS First Class Package, with a tracking number. (Many "Dollar" stores carry two-packs of small bubble envelopes for $1.) A small box is also fine, but may cost a little more to ship. We recommend leaving the board in the little metal enclosure, then placing it in two layered bubble-padded envelopes. A USPS First Class Package (w/ tracking) will cost ~$4, or a Priority Mail flat-rate envelope ~$8. )This service will likely void your Arcade1Up warranty.Shipping your board to GeekSales:You are responsible for shipping the board to us for upgrading. Then our special tweaks are added, fixing a few minor issues and adding a second copy of Galaga and Galaxian, each with rapid-fire shooting enabled.Features :Original & Fast-fire versions of Galaga & GalaxianFast & Normal versions have separate high-score tablesFaster boot time!True Free Play in Galaga(On the stock software, one credit always remains after starting a game this prevents displaying of the high score table or demo mode. This resolves several issues with the earlier releases, including incorrect colors and lockups in Galaxian. Ridge Racer 64 also has Challenging Stage #2 (Dimension 1) as a secret bonus but with background music from Ridge Racer 64 itself.Add Rapid Fire to Arcade1Up GalagaWe are the only eBay store partnered with /u/berryberrysneaky, who engineered the the famous "USB mod" for Arcade1Up boards.Would you like the option to have fast-fire game play on your A1Up Galaga cabinet? Geek Sales has the solution!Our Service:We start by re-flashing your Galaga board to Arcade1Up's latest software (currently v1.0.6). Shooting all 40 enemies before they fly away unlocks all of the opponent cars. The game Ridge Racer Revolution features Challenging Stage #2 (Dimension 1) during its loading sequence. Additionally, mines similar to those used in Bosconian are used as obliterable "obstacles" in these stages. ![]() ![]() The backgrounds for Stages 15–17 (the fourth block of stages) consist of the green hexagonal space stations first seen in the 1981 Namco game Bosconian. The Game Over screen shows the player's hit-miss ratio and a visual representation of their progress. The game ends after the final boss is defeated, or when the player's last ship is destroyed or captured. At the start of the game, the player can select how many Galaga starships to start with (one or two), affecting their number of remaining lives. ![]() Some enemies can combine into larger enemies which take multiple hits to destroy, while others arrive in eggs, explode in a shower of fireworks, grow with multiple hits, or sport armor which makes them invincible while in formation. Most of these special enemies are worth varying amounts of bonus points when destroyed. Galaga '88 introduces a variety of new enemies and behaviors. As in Galaga, the objective is to destroy all forty enemies before they fly away off the screen. There are six such stages to engage in, however the design of the enemies and their dancing formations shall vary according to the player's current Dimension. With the exception of the third and eighth, each World culminates in a Challenging Stage. The starship Galaga accelerates between Stages and Worlds and even to higher dimensions. The game is divided into a series of 29 Stages distributed through eight Worlds. The gameplay in Galaga '88 is built on the same premise as that of the original Galaga game, but is in many ways more complex and more difficult. First ported on the NEC PC Engine, it was later released on the North American TurboGrafx-16 under the name Galaga '90 and the Sega Game Gear in Japan under the name of Galaga'91 ( ギャラガ'91, Gyaraga 'Nainti Wan ?), and in Europe under the name of Galaga 2. The game runs on Namco System 1 hardware. Although it was well received, fewer cabinets of this game were produced than of Galaga and Gaplus. It features significantly improved graphics over the previous games in the series, including detailed backgrounds, larger enemies and greater ship details. It is the third sequel for Galaxian (following Galaga, and Gaplus). Galaga '88 ( ギャラガ'88, Gyaraga 'Eiti Eito ?) is a fixed shooter arcade game, originally developed and manufactured by Namco in 1987.
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